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Martin Herdoiza
Martin Herdoiza
3D Modeling & Texturing
Quito, Ecuador

Summary

3D artist with skills in asset creation and environment building for CGI, the metaverse, and VR. Capable of generating visually appealing experiences and optimizing assets. Skilled with Maya, Unity, Substance Painter, and Unreal Engine. I'm driven by a passion for pushing the limits of virtual world creation and visual storytelling.

Skills

Shading3D ModelingEnvironment ModelingTexturingUV Mapping

Software proficiency

Maya
Maya
Arnold
Arnold
SpeedTree
SpeedTree
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
ZBrush
ZBrush

Reel

Experience

  • 3D Artist at Freelancer
    Remote, Ecuador
    March 2023 - Present

    Used Unreal Engine to generate 3D objects, environments, and exhibition rooms, created character for metaverse and delivered specific 3D assets that were in line with the clients' vision and project objectives by working with them to understand their needs.

  • 3D artist at Presencias
    Remote, Ecuador
    September 2022 - May 2023

    Developed VR experiences in collaboration with a team, ensuring engaging and immersive settings inside a specific space for the best user engagement by creating captivating settings that brought stylized virtual worlds about the Amazon rainforest to life for the MetaQuest 2.

  • Freelancer at Insert Coin Animation
    Remote, Ecuador
    June 2021 - August 2021

    Freelancer doing shading with V-Ray, texturing, lighting setup, set verify and render setup

  • Video Editor at EradMedia
    Barcelona, Spain
    December 2018 - August 2019

    Video editing in After Effects and Premiere for multimedia business

  • Video Editor at NiceCactus
    Barcelona, Spain
    December 2019 - July 2021

    Video editing in After Effects and Premiere for the company E-Sports