3D artist with skills in asset creation and environment building for CGI, the metaverse, and VR. Capable of generating visually appealing experiences and optimizing assets. Skilled with Maya, Unity, Substance Painter, and Unreal Engine. I'm driven by a passion for pushing the limits of virtual world creation and visual storytelling.
Used Unreal Engine to generate 3D objects, environments, and exhibition rooms, created character for metaverse and delivered specific 3D assets that were in line with the clients' vision and project objectives by working with them to understand their needs.
Developed VR experiences in collaboration with a team, ensuring engaging and immersive settings inside a specific space for the best user engagement by creating captivating settings that brought stylized virtual worlds about the Amazon rainforest to life for the MetaQuest 2.
Freelancer doing shading with V-Ray, texturing, lighting setup, set verify and render setup
Video editing in After Effects and Premiere for multimedia business
Video editing in After Effects and Premiere for the company E-Sports